Banner ads are rectangular ads that occupy a portion of an app's layout. They stay on screen while users are interacting with the app, either anchored at the top or bottom of the screen or inline with content as the user scrolls. Banner ads can refresh automatically after a certain period of time. See Overview of banner ads for more information.
This guide shows you how to get started with anchored adaptive banner ads, which maximizes performance by optimizing the ad size for each device using an ad width you specify.
Anchored adaptive banner
Anchored adaptive banner ads are fixed aspect ratio ads rather than the regular fixed size ads. The aspect ratio is similar to 320x50 industry standard. Once you specify the full width available, it returns an ad with optimal height for that width. The optimal height doesn't change across requests from the same device, and the surrounding views don't need to move when the ad refreshes.
Prerequisites
- Complete the Get started guide.
Always test with test ads
When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.
The easiest way to load test ads is to use our dedicated test ad unit ID for iOS banners:
ca-app-pub-3940256099942544/2435281174
It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.
For more information about how the Mobile Ads SDK's test ads work, see Test Ads.
Create a GADBannerView
Banner ads are displayed in GADBannerView
objects, so the first step toward integrating banner ads is to include a GADBannerView
in your view hierarchy. This is typically done either programmatically or
through Interface Builder.
Programmatically
A GADBannerView
can also be instantiated directly.
The following example creates a GADBannerView
:
Swift
import GoogleMobileAds
import UIKit
class ViewController: UIViewController {
var bannerView: GADBannerView!
override func viewDidLoad() {
super.viewDidLoad()
let viewWidth = view.frame.inset(by: view.safeAreaInsets).width
// Here the current interface orientation is used. Use
// GADLandscapeAnchoredAdaptiveBannerAdSizeWithWidth or
// GADPortraitAnchoredAdaptiveBannerAdSizeWithWidth if you prefer to load an ad of a
// particular orientation,
let adaptiveSize = GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth(viewWidth)
bannerView = GADBannerView(adSize: adaptiveSize)
addBannerViewToView(bannerView)
}
func addBannerViewToView(_ bannerView: GADBannerView) {
bannerView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(bannerView)
// This example doesn't give width or height constraints, as the provided
// ad size gives the banner an intrinsic content size to size the view.
view.addConstraints(
[NSLayoutConstraint(item: bannerView,
attribute: .bottom,
relatedBy: .equal,
toItem: view.safeAreaLayoutGuide,
attribute: .bottom,
multiplier: 1,
constant: 0),
NSLayoutConstraint(item: bannerView,
attribute: .centerX,
relatedBy: .equal,
toItem: view,
attribute: .centerX,
multiplier: 1,
constant: 0)
])
}
}
SwiftUI
To use a GADBannerView
, create a UIViewRepresentable
:
private struct BannerView: UIViewRepresentable {
let adSize: GADAdSize
init(_ adSize: GADAdSize) {
self.adSize = adSize
}
func makeUIView(context: Context) -> UIView {
// Wrap the GADBannerView in a UIView. GADBannerView automatically reloads a new ad when its
// frame size changes; wrapping in a UIView container insulates the GADBannerView from size
// changes that impact the view returned from makeUIView.
let view = UIView()
view.addSubview(context.coordinator.bannerView)
return view
}
func updateUIView(_ uiView: UIView, context: Context) {
context.coordinator.bannerView.adSize = adSize
}
func makeCoordinator() -> BannerCoordinator {
return BannerCoordinator(self)
}
To manage the initialization and behavior of the GADBannerView
, create a
Coordinator
:
class BannerCoordinator: NSObject, GADBannerViewDelegate {
private(set) lazy var bannerView: GADBannerView = {
let banner = GADBannerView(adSize: parent.adSize)
banner.adUnitID = "ca-app-pub-3940256099942544/2435281174"
banner.load(GADRequest())
banner.delegate = self
return banner
}()
let parent: BannerView
init(_ parent: BannerView) {
self.parent = parent
}
To get the width of the view, use GeometryReader
. This class
calculates the appropriate ad size for the current device orientation. The
frame
is set to the height calculated from the ad size.
var body: some View {
GeometryReader { geometry in
let adSize = GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth(geometry.size.width)
VStack {
Spacer()
BannerView(adSize)
.frame(height: adSize.size.height)
}
}
Objective-C
Note that in this case we don't give width or height constraints, as the provided ad size will give the banner an intrinsic content size to size the view.
@import GoogleMobileAds;
@interface ViewController ()
@property(nonatomic, strong) GADBannerView *bannerView;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Here safe area is taken into account, hence the view frame is used after the
// view has been laid out.
CGRect frame = UIEdgeInsetsInsetRect(self.view.frame, self.view.safeAreaInsets);
CGFloat viewWidth = frame.size.width;
// Here the current interface orientation is used. If the ad is being preloaded
// for a future orientation change or different orientation, the function for the
// relevant orientation should be used.
GADAdSize adaptiveSize = GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth(viewWidth);
// In this case, we instantiate the banner with desired ad size.
self.bannerView = [[GADBannerView alloc] initWithAdSize:adaptiveSize];
[self addBannerViewToView:self.bannerView];
}
- (void)addBannerViewToView:(UIView *)bannerView {
bannerView.translatesAutoresizingMaskIntoConstraints = NO;
[self.view addSubview:bannerView];
// This example doesn't give width or height constraints, as the provided
// ad size gives the banner an intrinsic content size to size the view.
[self.view addConstraints:@[
[NSLayoutConstraint constraintWithItem:bannerView
attribute:NSLayoutAttributeBottom
relatedBy:NSLayoutRelationEqual
toItem:self.view.safeAreaLayoutGuide
attribute:NSLayoutAttributeBottom
multiplier:1
constant:0],
[NSLayoutConstraint constraintWithItem:bannerView
attribute:NSLayoutAttributeCenterX
relatedBy:NSLayoutRelationEqual
toItem:self.view
attribute:NSLayoutAttributeCenterX
multiplier:1
constant:0]
]];
}
@end
Interface Builder
You can add a GADBannerView
to a storyboard or xib file. When using this
method, be sure to only add position constraints on the banner. For example,
when displaying an adaptive banner at the bottom of the screen, set the bottom
of the banner view equal to the top of the Bottom Layout Guide, and set the
centerX
constraint equal to the centerX
of the superview.
The banner's ad size is still set programmatically:
Swift
bannerView.adSize = GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth(viewWidth)
Objective-C
self.bannerView.adSize = GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth(viewWidth);
Load an ad
Once the GADBannerView
is in place and its properties
configured, it's time to load an ad. This is done by calling loadRequest:
on a
GADRequest
object:
Swift
override func viewDidLoad() {
super.viewDidLoad()
// Set the ad unit ID and view controller that contains the GADBannerView.
bannerView.adUnitID = "ca-app-pub-3940256099942544/2435281174"
bannerView.rootViewController = self
bannerView.load(GADRequest())
}
SwiftUI
banner.adUnitID = "ca-app-pub-3940256099942544/2435281174"
banner.load(GADRequest())
Objective-C
- (void)viewDidLoad {
[super viewDidLoad];
// Set the ad unit ID and view controller that contains the GADBannerView.
self.bannerView.adUnitID = @"ca-app-pub-3940256099942544/2435281174";
self.bannerView.rootViewController = self;
[self.bannerView loadRequest:[GADRequest request]];
}
GADRequest objects represent a single ad request, and contain properties for things like targeting information.
Refresh an ad
If you configured your ad unit to refresh, you don't need to request another ad when the ad fails to load. The Google Mobile Ads SDK respects any refresh rate you specified in the AdMob UI. If you haven't enabled refresh, issue a new request. For more details on ad unit refresh, such as setting a refresh rate, see Use automatic refresh for Banner ads.
Ad events
Through the use of GADBannerViewDelegate
, you can listen for lifecycle events,
such as when an ad is closed or the user leaves the app.
Register for banner events
To register for banner ad events, set the delegate
property on
GADBannerView
to an object that implements the
GADBannerViewDelegate
protocol. Generally, the class that implements banner
ads also acts as the delegate class, in which case, the delegate
property can
be set to self
.
Swift
import GoogleMobileAds
import UIKit
class ViewController: UIViewController, GADBannerViewDelegate {
var bannerView: GADBannerView!
override func viewDidLoad() {
super.viewDidLoad()
// ...
bannerView.delegate = self
}
}
SwiftUI
banner.delegate = self
Objective-C
@import GoogleMobileAds;
@interface ViewController () <GADBannerViewDelegate>
@property(nonatomic, strong) GADBannerView *bannerView;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// ...
self.bannerView.delegate = self;
}
Implement banner events
Each of the methods in GADBannerViewDelegate
is marked as optional, so you
only need to implement the methods you want. This example implements each method
and logs a message to the console:
Swift
func bannerViewDidReceiveAd(_ bannerView: GADBannerView) {
print("bannerViewDidReceiveAd")
}
func bannerView(_ bannerView: GADBannerView, didFailToReceiveAdWithError error: Error) {
print("bannerView:didFailToReceiveAdWithError: \(error.localizedDescription)")
}
func bannerViewDidRecordImpression(_ bannerView: GADBannerView) {
print("bannerViewDidRecordImpression")
}
func bannerViewWillPresentScreen(_ bannerView: GADBannerView) {
print("bannerViewWillPresentScreen")
}
func bannerViewWillDismissScreen(_ bannerView: GADBannerView) {
print("bannerViewWillDIsmissScreen")
}
func bannerViewDidDismissScreen(_ bannerView: GADBannerView) {
print("bannerViewDidDismissScreen")
}
Objective-C
- (void)bannerViewDidReceiveAd:(GADBannerView *)bannerView {
NSLog(@"bannerViewDidReceiveAd");
}
- (void)bannerView:(GADBannerView *)bannerView didFailToReceiveAdWithError:(NSError *)error {
NSLog(@"bannerView:didFailToReceiveAdWithError: %@", [error localizedDescription]);
}
- (void)bannerViewDidRecordImpression:(GADBannerView *)bannerView {
NSLog(@"bannerViewDidRecordImpression");
}
- (void)bannerViewWillPresentScreen:(GADBannerView *)bannerView {
NSLog(@"bannerViewWillPresentScreen");
}
- (void)bannerViewWillDismissScreen:(GADBannerView *)bannerView {
NSLog(@"bannerViewWillDismissScreen");
}
- (void)bannerViewDidDismissScreen:(GADBannerView *)bannerView {
NSLog(@"bannerViewDidDismissScreen");
}
See the Ad Delegate example for an implementation of banner delegate methods in the iOS API Demo app.
Use cases
Here are some example use cases for these ad event methods.
Add a banner to the view hierarchy once an ad is received
You may want to delay in adding a GADBannerView
to
the view hierarchy until after an ad is received. You can do this by listening
for the bannerViewDidReceiveAd:
event:
Swift
func bannerViewDidReceiveAd(_ bannerView: GADBannerView) {
// Add banner to view and add constraints.
addBannerViewToView(bannerView)
}
Objective-C
- (void)bannerViewDidReceiveAd:(GADBannerView *)bannerView {
// Add bannerView to view and add constraints as above.
[self addBannerViewToView:self.bannerView];
}
Animate a banner ad
You can also use the bannerViewDidReceiveAd:
event to animate a banner ad once
it's returned, as shown in the following example:
Swift
func bannerViewDidReceiveAd(_ bannerView: GADBannerView) {
bannerView.alpha = 0
UIView.animate(withDuration: 1, animations: {
bannerView.alpha = 1
})
}
Objective-C
- (void)bannerViewDidReceiveAd:(GADBannerView *)bannerView {
bannerView.alpha = 0;
[UIView animateWithDuration:1.0 animations:^{
bannerView.alpha = 1;
}];
}
Pause and resume the app
The GADBannerViewDelegate
protocol has methods to notify you of events, such
as when a click causes an overlay to be presented or dismissed. If you want to
trace whether these events were due to ads, register for these
GADBannerViewDelegate
methods.
To catch all types of overlay presentations or external browser invocations, not
just those that come from ad clicks, your app is better off listening for the
equivalent methods on UIViewController
or UIApplication
. Here is a table
showing the equivalent iOS methods that are invoked at the same time as
GADBannerViewDelegate
methods:
GADBannerViewDelegate method | iOS method |
---|---|
bannerViewWillPresentScreen: |
UIViewController's viewWillDisappear: |
bannerViewWillDismissScreen: |
UIViewController's viewWillAppear: |
bannerViewDidDismissScreen: |
UIViewController's viewDidAppear: |
Additional resources
Examples on GitHub
- Anchored adaptive banner ads example: Swift | SwiftUI | Objective-C
- Advanced features demo: Swift | Objective-C
Next steps
Collapsible banners
Collapsible banner ads are banner ads that are initially presented as a larger overlay, with a button to collapse the ad to a smaller size. Consider using it to further optimize your performance. See collapsible banner ads for more details.
Inline adaptive banners
Inline adaptive banners are larger, taller banners compared to anchored adaptive banners. They are of variable height, and can be as tall as the device screen. Inline adaptive banners are recommended over anchored adaptive banner ads for apps that place banner ads in scrollable content. See inline adaptive banners for more details.