The Google User Messaging Platform (UMP) SDK is a privacy and messaging tool to help you manage privacy choices. For more information, see About Privacy & messaging.
Create a message type
Create user messages with one of the Available user message types under the Privacy & messaging tab of your AdMob account. The UMP SDK attempts to display a privacy message created from the AdMob Application ID set in your project.
For more details, see About privacy and messaging.
Import the SDK
CocoaPods (preferred)
The easiest way to import the SDK into an iOS project is to use CocoaPods. Open your project's Podfile and add this line to your app's target:
pod 'GoogleUserMessagingPlatform'
Then, run the following command:
pod install --repo-update
If you're new to CocoaPods, see Using CocoaPods for details on how to create and use Podfiles.
Swift Package Manager
The UMP SDK also supports the Swift Package Manager. Follow these steps to import the Swift package.
In Xcode, install the UMP SDK Swift Package by navigating to File > Add Packages....
In the prompt that appears, search for the UMP SDK Swift Package GitHub repository:
https://github.com/googleads/swift-package-manager-google-user-messaging-platform.git
Select the version of the UMP SDK Swift Package you want to use. For new projects, we recommend using the Up to Next Major Version.
Xcode then resolves your package dependencies and downloads them in the background. For more details on how to add package dependencies, see Apple's article.
Manual download
The other way of importing the SDK is doing it manually.
Then, drag the framework into your Xcode project, ensuring you select Copy items if needed.
You can then include the framework in any file you need using:
Swift
import UserMessagingPlatform
Objective-C
#include <UserMessagingPlatform/UserMessagingPlatform.h>
Add the application ID
You can find your application ID in the
AdMob UI.
Add the ID to your
Info.plist
with the following code snippet:
<key>GADApplicationIdentifier</key>
<string>ca-app-pub-xxxxxxxxxxxxxxxx~yyyyyyyyyy</string>
Gather consent
To gather consent, complete the following steps:
- Request for the most recent user consent information.
- Load and present a consent form, if required.
Request for consent information
You should request an update of the user's consent information at every app
launch, using
requestConsentInfoUpdate(with:completionHandler:)
. This request checks
the following:
- Whether consent is required. For example, consent is required for the first time, or the previous consent decision expired.
- Whether a privacy options entry point is required. Some privacy messages require apps to allow users to modify their privacy options at any time.
Load and present a privacy message form if required
After you have received the most up-to-date consent status, call
loadAndPresentIfRequired(from:)
to load any forms required to
collect user consent. After loading, the forms present immediately.
The following code demonstrates how to request the user's latest consent information. If required, the code loads and presents a privacy message form:
Swift
// Requesting an update to consent information should be called on every app launch.
UMPConsentInformation.sharedInstance.requestConsentInfoUpdate(with: parameters) {
requestConsentError in
guard requestConsentError == nil else {
return consentGatheringComplete(requestConsentError)
}
Task { @MainActor in
do {
try await UMPConsentForm.loadAndPresentIfRequired(from: viewController)
// Consent has been gathered.
consentGatheringComplete(nil)
} catch {
consentGatheringComplete(error)
}
}
}
SwiftUI
// Requesting an update to consent information should be called on every app launch.
UMPConsentInformation.sharedInstance.requestConsentInfoUpdate(with: parameters) {
requestConsentError in
guard requestConsentError == nil else {
return consentGatheringComplete(requestConsentError)
}
Task { @MainActor in
do {
try await UMPConsentForm.loadAndPresentIfRequired(from: nil)
// Consent has been gathered.
consentGatheringComplete(nil)
} catch {
consentGatheringComplete(error)
}
}
}
Objective-C
// Requesting an update to consent information should be called on every app launch.
[UMPConsentInformation.sharedInstance
requestConsentInfoUpdateWithParameters:parameters
completionHandler:^(NSError *_Nullable requestConsentError) {
if (requestConsentError) {
consentGatheringComplete(requestConsentError);
} else {
[UMPConsentForm
loadAndPresentIfRequiredFromViewController:viewController
completionHandler:^(
NSError
*_Nullable loadAndPresentError) {
// Consent has been gathered.
consentGatheringComplete(
loadAndPresentError);
}];
}
}];
Privacy options
Some privacy message forms are presented from a publisher-rendered privacy options entry point, letting users manage their privacy options at any time. To learn more about which message your users see at the privacy options entry point, see Available user message types.
Check if a privacy options entry point is required
After you have called
requestConsentInfoUpdate(with:completionHandler:)
, check
UMPConsentInformation.sharedInstance.privacyOptionsRequirementStatus
to
determine if a privacy options entry point is required for your app:
Swift
var isPrivacyOptionsRequired: Bool {
return UMPConsentInformation.sharedInstance.privacyOptionsRequirementStatus == .required
}
Objective-C
- (BOOL)isPrivacyOptionsRequired {
return UMPConsentInformation.sharedInstance.privacyOptionsRequirementStatus ==
UMPPrivacyOptionsRequirementStatusRequired;
}
Add a visible element to your app
If a privacy entry point is required, add a visible and interactable UI element to your app that presents the privacy options form. If a privacy entry point is not required, configure your UI element to be not visible and interactable.
Swift
self.privacySettingsButton.isEnabled =
GoogleMobileAdsConsentManager.shared.isPrivacyOptionsRequired
Objective-C
strongSelf.privacySettingsButton.enabled =
GoogleMobileAdsConsentManager.sharedInstance
.isPrivacyOptionsRequired;
Present the privacy options form
When the user interacts with your element, present the privacy options form:
Swift
try await UMPConsentForm.presentPrivacyOptionsForm(from: viewController)
SwiftUI
try await UMPConsentForm.presentPrivacyOptionsForm(from: nil)
Objective-C
[UMPConsentForm presentPrivacyOptionsFormFromViewController:viewController
completionHandler:completionHandler];
Request ads
Before requesting ads in your app, check if you have obtained consent
from the user using
UMPConsentInformation.sharedInstance.canRequestAds
. There are two
places to check while gathering consent:
- After consent has been gathered in the current session.
- Immediately after you have called
requestConsentInfoUpdate(with:completionHandler:)
. It is possible consent has been obtained in the previous session. As a latency best practice, we recommend not waiting for the callback to complete so you can start loading ads as soon as possible after your app launches.
If an error occurs during the consent gathering process, you should still check if you can request ads. The UMP SDK uses the consent status from the previous session.
The following code checks if you can request ads during the consent gathering process:
Swift
GoogleMobileAdsConsentManager.shared.gatherConsent(from: self) { [weak self] consentError in
guard let self else { return }
if let consentError {
// Consent gathering failed.
print("Error: \(consentError.localizedDescription)")
}
if GoogleMobileAdsConsentManager.shared.canRequestAds {
self.startGoogleMobileAdsSDK()
}
// ...
}
// This sample attempts to load ads using consent obtained in the previous session.
if GoogleMobileAdsConsentManager.shared.canRequestAds {
startGoogleMobileAdsSDK()
}
SwiftUI
GoogleMobileAdsConsentManager.shared.gatherConsent { consentError in
if let consentError {
// Consent gathering failed.
print("Error: \(consentError.localizedDescription)")
}
// Check if you can request ads in `startGoogleMobileAdsSDK` before initializing the
// Google Mobile Ads SDK.
GoogleMobileAdsConsentManager.shared.startGoogleMobileAdsSDK()
// ...
}
// This sample attempts to load ads using consent obtained in the previous session.
GoogleMobileAdsConsentManager.shared.startGoogleMobileAdsSDK()
Objective-C
[GoogleMobileAdsConsentManager.sharedInstance
gatherConsentFromConsentPresentationViewController:self
consentGatheringComplete:^(NSError *_Nullable consentError) {
if (consentError) {
// Consent gathering failed.
NSLog(@"Error: %@", consentError.localizedDescription);
}
__strong __typeof__(self) strongSelf = weakSelf;
if (!strongSelf) {
return;
}
if (GoogleMobileAdsConsentManager.sharedInstance.canRequestAds) {
[strongSelf startGoogleMobileAdsSDK];
}
// ...
}];
// This sample attempts to load ads using consent obtained in the previous session.
if (GoogleMobileAdsConsentManager.sharedInstance.canRequestAds) {
[self startGoogleMobileAdsSDK];
}
The following code sets up the Google Mobile Ads SDK after the user's consent is gathered:
Swift
private func startGoogleMobileAdsSDK() {
DispatchQueue.main.async {
guard !self.isMobileAdsStartCalled else { return }
self.isMobileAdsStartCalled = true
// Initialize the Google Mobile Ads SDK.
GADMobileAds.sharedInstance().start()
if self.isViewDidAppearCalled {
self.loadBannerAd()
}
}
}
SwiftUI
/// Method to initialize the Google Mobile Ads SDK. The SDK should only be initialized once.
func startGoogleMobileAdsSDK() {
guard canRequestAds, !isMobileAdsStartCalled else { return }
isMobileAdsStartCalled = true
// Initialize the Google Mobile Ads SDK.
GADMobileAds.sharedInstance().start()
}
Objective-C
- (void)startGoogleMobileAdsSDK {
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// Initialize the Google Mobile Ads SDK.
[GADMobileAds.sharedInstance startWithCompletionHandler:nil];
[self loadBannerAd];
});
}
Testing
If you want to test the integration in your app as you're developing, follow these steps to programmatically register your test device. Be sure to remove the code that sets these test device IDs before you release your app.
- Call
requestConsentInfoUpdate(with:completionHandler:)
. Check the log output for a message similar to the following example, which shows your device ID and how to add it as a test device:
<UMP SDK>To enable debug mode for this device, set: UMPDebugSettings.testDeviceIdentifiers = @[2077ef9a63d2b398840261c8221a0c9b]
Copy your test device ID to your clipboard.
Modify your code to call
UMPDebugSettings().testDeviceIdentifiers
and pass in a list of your test device IDs.Swift
let parameters = UMPRequestParameters() let debugSettings = UMPDebugSettings() debugSettings.testDeviceIdentifiers = ["TEST-DEVICE-HASHED-ID"] parameters.debugSettings = debugSettings // Include the UMPRequestParameters in your consent request. UMPConsentInformation.sharedInstance.requestConsentInfoUpdate( with: parameters, completionHandler: { error in // ... })
Objective-C
UMPRequestParameters *parameters = [[UMPRequestParameters alloc] init]; UMPDebugSettings *debugSettings = [[UMPDebugSettings alloc] init]; debugSettings.testDeviceIdentifiers = @[ @"TEST-DEVICE-HASHED-ID" ]; parameters.debugSettings = debugSettings; // Include the UMPRequestParameters in your consent request. [UMPConsentInformation.sharedInstance requestConsentInfoUpdateWithParameters:parameters completionHandler:^(NSError *_Nullable error){ // ... }];
Force a geography
The UMP SDK provides a way to test your app's behavior as though the device
were located in various regions, such as the EEA or UK, using
geography
. Note that debug settings only work on test devices.
Swift
let parameters = UMPRequestParameters()
let debugSettings = UMPDebugSettings()
debugSettings.testDeviceIdentifiers = ["TEST-DEVICE-HASHED-ID"]
debugSettings.geography = .EEA
parameters.debugSettings = debugSettings
// Include the UMPRequestParameters in your consent request.
UMPConsentInformation.sharedInstance.requestConsentInfoUpdate(
with: parameters,
completionHandler: { error in
// ...
})
Objective-C
UMPRequestParameters *parameters = [[UMPRequestParameters alloc] init];
UMPDebugSettings *debugSettings = [[UMPDebugSettings alloc] init];
debugSettings.testDeviceIdentifiers = @[ @"TEST-DEVICE-HASHED-ID" ];
debugSettings.geography = UMPDebugGeographyEEA;
parameters.debugSettings = debugSettings;
// Include the UMPRequestParameters in your consent request.
[UMPConsentInformation.sharedInstance
requestConsentInfoUpdateWithParameters:parameters
completionHandler:^(NSError *_Nullable error){
// ...
}];
Reset consent state
When testing your app with the UMP SDK, you might find it helpful to reset the
state of the SDK so that you can simulate a user's first install experience.
The SDK provides the reset
method to do this.
Swift
UMPConsentInformation.sharedInstance.reset()
Objective-C
[UMPConsentInformation.sharedInstance reset];
Examples on GitHub
See a full example of the UMP SDK integration covered in this page in