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Returns the minimum distance between two geometries.
Usage
Returns
BBox.distance(right, maxError, proj, spherical)
Float
Argument
Type
Details
this: left
Geometry
The geometry used as the left operand of the operation.
right
Geometry
The geometry used as the right operand of the operation.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.
spherical
Boolean, default: false
When proj is not specified, if true the calculation will be done on the unit sphere. If false the calculation will be elliptical, taking earth flattening into account. Ignored if proj is specified. Default is false.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-12-23 UTC."],[[["Calculates the minimum distance between two Earth Engine geometries."],["Takes a Geometry as the right operand and optional `maxError` and `proj` parameters."],["Returns the distance as a float, representing meters on the sphere if `proj` is not specified."],["Can be used with BBox, Point, and other geometry types for distance computations."]]],[]]